
Justified if the game uses a Diegetic Interface. Compare Camera Screw, Event-Obscuring Camera, and False Camera Effects. If the Interface Screw is caused by the player character consuming a mind-altering substance, that's Intoxication Mechanic. If the player's controls have been temporarily limited in order to focus their attention on exposition, that's Expository Gameplay Limitation. If this is done because the player character has been injured in some way, that's Injured Player Character Stage. Can be utilized by Multiplayer Only Items. Sometimes used as an intentionally created glitch. If such a status effect is available for the player to use on enemies, expect for it to either do nothing at all due to the lack of an interface between the AI and the game, or cause deliberate Artificial Stupidity to compensate for this. If it makes the game noticeably more difficult to play, then it can be considered a form of Fake Difficulty. However, done poorly, it may break game immersion and cause frustration. When it's done well, it can be entertaining, funny, or even terrifying. For mobile users lock the screen rotation and rotate your phone 90 degrees.Īn event in a video game where the controller buttons are switched around, or the player's display is interfered with.

Samus's visor after being hacked by a Rezbit, Metroid Prime 2: Echoes Note: For "best" reading, rotate head 90 degrees.
